The project is a hands-on opportunity to try the methods and ideas that we cover and discuss in class -- in particular, to engage in a user-centered design process. The two main lessons to be learned here is that: (a) designers do not rely on their intuition, but instead rely on real user research, and that (b) design is really about a process. This is a process that you can apply as a software developer in the real world.

You will choose a project idea to work from, and use that project idea for every component of the project. The project has four main components, each with a deliverable, as outlined below: