In alphabetical order (except for the main contact)
Petra is a research scientist at INRIA, France working in the Aviz team. Her research focuses on supporting collaborative work with information visualization on shared multi-touch displays. She has designed or helped to design several collaborative information analysis environments, studied information analysis behavior in traditional environments, and co-authored two book chapters on collaborative visualization.
Sheelagh Carpendale is a Professor at the University of Calgary where she holds a Canada Research Chair in Information Visualization and an NSERC/iCORE/SMART Industrial Research Chair in Interactive Technologies. She directs the Innovations in Visualization (InnoVis) research group and Computational Media Design, an interdisciplinary graduate degree specialization. Her research on information visualization, large interactive displays, and new media art draws on her dual background in Computer Science (BSc., Ph.D. Simon Fraser University) and Visual Arts (Sheridan College, School of Design and Emily Carr, College of Art).
Tobias graduated from Oldenburg University with a diploma in Information Technology in 2007. He is a PhD student and associate researcher in the Intelligent User Interface Group at the OFFIS Institute for Information Technology (Oldenburg, Germany), where he is involved in several national and international research projects. He is actively researching the field of human computer interaction, with a focus on tangible and gesture based user interfaces. He has published several works on interactive surface computing, in particular in the context of visualization and manipulation of large, multidimensional datasets.
Tobias received his doctorate in computer science in 2004 from the University of Magdeburg, Germany, working on shape analysis and non-photorealistic rendering. From 2004 to 2007 he was a postdoctoral fellow with Dr. Sheelagh Carpendale at the University of Calgary, Canada, where he combined computer graphics techniques and interaction research, resulting in a number of interfaces for direct-touch interaction for large-screen information displays. Since 2007, he has been an assistant professor for computer graphics and interactive systems at the University of Groningen, the Netherlands, and continues his work on interactive techniques, in particular, for non-photorealistic and illustrative rendering and scientific visualization. He is interested in new scientific visualization applications for large interactive displays. Since 2010 he also holds a Digiteo/CNRS/INRIA Research Chair of Excellence at Saclay, France where he continues his research on interactive displays and scientific visualization.
Bongshin Lee is a researcher in the Computational User Experiences (CUE) group at Microsoft Research. Her research interests include Human-Computer Interaction, Information Visualization, and User Interfaces and Interaction Techniques. She is currently focusing on developing new ways for people to create information visualizations and interact with their data through Natural User Interfaces (NUIs) including pen and touch. Bongshin received her Bachelor of Science in Computer Science from Yonsei University in Seoul, Korea in 1996. After spending a few years at industry, she came to the states to pursue a Ph.D. and earned her Master of Science and Ph.D. in Computer Science from University of Maryland at College Park in 2002 and 2006, respectively.